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4k battlefield v image
4k battlefield v image









  1. #4k battlefield v image download#
  2. #4k battlefield v image windows#

In other words, once you remove the CPU bottleneck from the equation, it looks like the GTX 1080 Ti is still king. In fact, this is probably the sole reason why we see AMD cards pushing ahead of the GTX 1080 Ti against all odds and why we see the 1080 Ti maintaining a clear lead in the Sweclocker results of the same settings and same resolution. They even benchmarked the processors to further elaborate on this reasoning:Īs you can see, the difference between the Ryzen 7 2700X (which PCGamesN used) and the Core i7-8700k is very significant. Sweclockers, on the other hand, used the king of all gaming CPUs: the Core i7-8700k. PCGamesN was using a Ryzen 2700X while Hardwareluxx used an AMD Threadripper 1950X processor - which is decidedly not clocked for gaming purposes. See, PCGamesN and Hardwareluxx were both using processors less powerful than the one used by Sweclockers. This is what makes me believe that the reason for these vast differences actually has much to do with the CPU used. Intel leads Battlefield V Closed Alpha CPU charts which indicate a CPU bottleneck at play Considering both the GTX 1080 Ti and RX Vega 64 have the bandwidth to spare, this seems to be an issue with the CPU side of things. See at "low" settings, if your positioning is changing then it either has to do with memory bandwidth (textures) or with the CPU not being able to process optimally. Hardwareluxx also found out that at low settings, the NVIDIA GTX 1080 Ti manages to take the top crown once again and this is I believe one of the telling signs of the discrepancy. Image credits: Hardwareluxx & Sweclockers These benchmarks are however limited to the middle-end spectrum only, with the likes of the NVIDIA GeForce GTX 1060 pit against the AMD RX 580. The reason these results raise eyebrows is because NVIDIA offerings have typically enjoyed a lead over their red counterparts (with the downside of a higher premium) and it looks like Battlefield V evens the playing field a little. In these we see AMD graphics cards taking a very clear lead against their NVIDIA counterparts and it begs the question whether game-specific optimizations are at play here.

#4k battlefield v image download#

Let's start with the benchmarks that sparked the entire controversy, which come from our friends over at PCGamesN. Download HD, 5K, 4K Wallpaper Battlefield V 2020 4k, Games Images, Photos, Backgrounds and Pictures for Your Device, Desktop, pc, mac, laptop, tablet, iphone, ipad. Battlefield V (Closed Alpha) benchmarks: NVIDIA GeForce GTX 1080 Ti and AMD Radeon RX Vega 64 battle for the top spot This GIF compressor can compress and optimize large GIF animated images. The same goes for all of the NVIDIA and AMD lineup and this is something pretty interesting considering there is a wide performance gap between the GeForce GTX 1080 Ti and the RX Vega 64 - with the latter usually behind the former. DICE is investigating the possibility to merge the instances into the same structure, which could lead to an almost 30% increase in raytracing performance.Closed alpha benchmarks of Battlefield V have been popping up and show the NVIDIA GTX 1080 Ti trading blows with the AMD RX Vega 64 depending on the quality settings and resolution.

#4k battlefield v image windows#

While triangle count apparently doesn't truly impact RT performance in Battlefield V, the amount of singular 'instances' drawn on the screen (for example, doors, windows et cetera) does have a sizable effect. According to DigitalFoundry, this shouldn't be an issue since the Ray Traced NVIDIA RTX powered Reflections are already extremely crisp in the Battlefield V demo tested at Gamescom 2018.įurthermore, there's work to be done on the geometry rendering that can benefit raytracing performance as well. Lowering the raytracing resolution (while keeping the internal resolution at 4K) or the amount of rays shot per pixel. DICE expressed their intention to give users fine control over the raytracing implementation. That means 4K if you're displaying the game at 3840x2160.

4k battlefield v image

For example, currently the resolution for each ray is the same as the chosen internal resolution.











4k battlefield v image